In many ways, it closely resembles bits and pieces of those games, while branching out into slightly new territory. Insomniac's current-generation debut is a natural progression of the 3D platform genre, gleaning elements from many games before it, including its own Spyro the Dragon as well as Crash Bandicoot, Jak and Daxter: The Precursor Legacy and lots from Super Mario 64. Which is where the game stands out most from the system's other big platformer, Jak and Daxter: The Precursor Legacy. While players play through a series of platform-style missions, they're meant to attack, arm and defend themselves by different means. Insomniac Games, famous for its Spyro the Dragon series on PlayStation, has been undercover for years now developing its most impressive new 3D platformer, Ratchet and Clank, a hybrid game involving an arsenal of weapons and a big bag of bolts for currency. The world of gamers seems to have drastically tipped in the direction of open-design, 3D action games, and the wonderful world of platformers, which ruled the roost back in the 16-bit days, is desperately trying to find its way in this brave new era. With all of this talk about Grand Theft Auto: Vice City, it's hard to get a word in edgewise.
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